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3. The Principles of Animation
Page 1. 3. The Principles of Animation. "When we consider a new project, we ready study it . ... principles of animation: . Squash and Stretch . Anticipation . Staging ..... 2. The body itself does not move all at once. but instead it stretches, catches ...
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Animation principles Character animation
3D animation. 4. Animation Principles. The following are a set of principles to keep in mind: 1. Squash and stretch. 2. Staging. 3. Timing. 4. Anticipation. 5. Follow ...
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The Twelve Principles of Animation Quiz - cteunt.org
Animation”. Specific Objectives: 1. Explain the history of the principles of animation. 2. ... 2. The Twelve Principles of Animation Student Worksheet. 3. The Twelve Principles of Animation Rubric. 4. ... ASK: Can anyone explain what squash and stretch means to an animator? ... The formula for most animations is anticipation,.
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The Fundamental Principles of Animation
The principles are: 1. Timing. 2. Ease In and Out (or Slow In and Out). 3. Arcs. 4. Anticipation. 5. Exaggeration. 6. Squash and Stretch. 7. Secondary Action. 8.
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Disney Animation, Chapter 3: The Principles of
3. The Principles of Animation. “When we consider a new project. we really study it . ... principles of animation: . Squash and Stretch . Anticipation . Staging. Straight ..... 1-. Jig-.45“ .sf-e ~ _ .r_ 1| It. “a.” his... "*- j/r'f lgrdl-II-Trig I'-. I' ' h I; 'r ' . H' fl-s.
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Computer Animation - Princeton University
Angel Plate 1. Principles of Traditional Animation. • Squash and ... Staging. • Straight ahead action and pose-to-pose action. • Arcs. • Secondary action. • Appeal. Disney ... Page 2 ... Anticipation (and squash & stretch). Lasseter `87 ... Page 3 ...
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Computer Animation - Princeton University
1. Computer Animation. Thomas Funkhouser. Princeton University. C0S 426 ... 2. Outline. • Principles of animation. • Keyframe animation. • Articulated figures ... Staging. • Straight ahead action and pose-to-pose action. • Arcs. • Secondary action ... 3. Principles of Traditional Animation. • Squash and stretch. • Slow In and out.
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Lesseter
Additional Keywords and Phrases: Animation Principles, Keyframe ... the fundamental principles of traditional animation: 1. Squash and Stretch ... 2. Timing - Spacing actions to define the weight and size of objects and the personality of characters. 3. Anticipation --The preparation for an action. 4. Staging - Presentating an ...
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Animation
Page 1 ... Lecture 29. Animation. • Industry production process leading up to animation ... "Principles of Traditional Animation Applied To 3D Computer ... Straight Ahead Action and Pose-To-Pose Action. – Staging. – Appeal ... 3 in- betweens: dodging something ... Adding stretch with motion and squash with impact: – models ...
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Principles of traditional animation - EMBOTS
Page 1 ... 2. History. • late 20's -30's at the Walt Disney Studio: fundamental principles ... 3. The principles of animation. ✓ Squash and Stretch. • Anticipation ... Staging. ▫ Present the idea completely and unmistakably clear. ▫ Each scene and ...
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Principles of Traditional Animation - EMBOTS
analyzing physical laws behind it as well as studying theater staging and ... 1. Squash and Stretch – changing a shape of an object while it is moving, ... 2. Anticipation – preparation of the audience to the next event in purpose to ... Principles of Traditional Animation. 3. Figure 1. Constant volume and attitude of a half-filled ...
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Animation Outline Overview: Traditional Animation 1. Squash and
Animation. Presented By Timothy Chan. Outline. 1. Principles of Traditional ... Squash and Stretch Cont. • Can relieve the disturbing effect of strobing. 2. ... 3. Anticipation. Preparation for an action. Example: Goofy prepares to hit a baseball. 4. Staging. A clear presentation of an idea. Some Techniques: 1. Use motion in a still ...
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Syllabus Intermediate - AnimSquad
Page 1 ... pantomime shot or dialog shot dialog length is 3 SECONDS MAX ... Week 2: refined blocking (stepped mode) .... Principles Of Animation ... a. Squash and stretch b. Anticipation c. Staging d. Straight Ahead Action and Pose to Pose e .
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Christopher Carter Thesis (PDF 47MB) - QUT ePrints
Feb 12, 2016 ... Indeed, traditional principles of animation applied to 3D CG animation ...... 1. Squash and stretch. 2. Anticipation. 3. Staging. 4. Straight-ahead ...
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Computer Animation - University of Virginia, Department of
Page 1 ... Page 3 ... Phenakistoscope. • Invented independently by 2 people in 1832 ... Squash and Stretch. • Timing. • Anticipation. • Staging. • Follow Through and Overlapping Action ... http://www.anticipation.info/texte/lasseter/principles. html.
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ANI 114 - Animation - San Jose State University
Identify the principles/elements of animation; Squash & Stretch, Anticipation, ... 1. Be on time. Late arrivals disrupt the class. 2. Turn off your cell phone. 3. Private ...
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animation - Boy Scouts of America
Page 1 ... Page 3 ... 2. Principles of animation. Choose five of the following. 12 principles of animation, and discuss how ... makes an animation appear more believable: squash and stretch, anticipation, staging, straight-ahead action and pose.
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Hand-Drawn Animation & Games - Double Stallion Games
Page 1. Page 2 ... Page 3 ... Applying animation principles to games ... 12 Basic Principles of Animation. ○ Squash & Stretch. ○ Anticipation. ○ Staging.
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introduction to computer animation and its possible - arXiv.org
known fundamental principles and some educational applications. .... Figure 1. Thaumatrope. Figure 2. Illusion of movement. • Phenakistoscope .... III. Fundamental Principles of Computer Animation. In this section, we will discuss ... stretch, timing, anticipation, staging, follow through and overlapping action, straight ahead.
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Paper - Microsoft Research
these principles in DynaVis, a visualization system featuring animated data graphics. ... drawn character animation, such as squash-and-stretch, exaggeration, ... endorse the use of anticipation and staging to direct attention and ... Figure 2. Animating from stacked bars to grouped bars. The top path directly interpolates ...
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